Making History: The First World War Early - Access Update #7

Making History: The First World War Early - Access Update #7

December 11, 2020

This release is a major update that offers several big feature activations. To begin with the Making History: The First World War Editor is now available. A starter mod scenario called Empty World has been included.

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Making History: The First World War Early - Access Update #6

Making History: The First World War Early - Access Update #6

December 11, 2020

The update this week unlocks the Multiplayer feature. Players can now Host & Join games in using The First World War game lobby. We’ll soon be adding Editor and Steam Workshop support.

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Making History: The First World War Early - Access Update #5

Making History: The First World War Early - Access Update #5

November 07, 2020

There is a new Armored Train unit and this will receive better combat balancing by the next update. Besides fixing small content bugs, feedback on The Balkan Wars has led us to make some modifications to the nation AI to increase adherence to a more historical flow.

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Making History: The First World War - The Balkan Wars Update

Making History: The First World War - The Balkan Wars Update

October 17, 2020

In this release we are introducing a new scenario called The Balkan Wars. The scenario covers the five critical conflicts that dominated the WW1 era.

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The First World War: Early Access Release Notes #3

The First World War: Early Access Release Notes #3

October 02, 2020

A new update to The First World War is now live. In this release we’ve continued improving the Naval Mining system. Mines will now sink enemy trade by destroying shipping capacity in the same fashion as regular trade interdiction.

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The First World War: Early Access Release Notes #2

The First World War: Early Access Release Notes #2

September 18, 2020

The 2nd update for Making History: The First World War Early Access version is now uploaded to Steam and ready to play. Our focus for this release was to get the AI to start deploying Naval Mines.

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The First World War: Early Access Release Notes #1

The First World War: Early Access Release Notes #1

September 15, 2020

In this first update of Making History: The First World War we’ve fixed some bugs and turned on more features. The big addition is the Mobilization and Readiness actions are now functioning.

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The First World War: Progress Report #7

The First World War: Progress Report #7

May 23, 2020

We’ve just completed a new feature selected from our wish list of items we’ve wanted to add to Making History: The First World War. It involves the mobilization of national armies and the seemingly unstoppable momentum towards war.

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The First World War: Progress Report #6

The First World War: Progress Report #6

April 01, 2020

While there’s still more AI, game balancing and UI/graphical improvements to work on, overall we feel the game is ready to release to the community through Steam’s Early Access program.

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The First World War: Progress Report #5

The First World War: Progress Report #5

October 27, 2019

One of the more entertaining aspects of a Making History game is witnessing nations that disappeared from history like Austria-Hungary survive and prosper. Or witness countless others that failed to meet their nationalistic ambitions like Greater Armenia or Kurdistan, emerge and become lasting independent states.

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The First World War: Progress Report #4

The First World War: Progress Report #4

June 05, 2019

Over the last several months work on the The First World War been focused on UI skinning, the game map and scenario content creation. UI design and implementation will be on-going up to the release date.

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The First World War: Progress Report #3

The First World War: Progress Report #3

February 01, 2019

Using the special Minesweeper unit, nations can mine coastal waters for defense measures, or blockade enemy shipping lanes to sink merchant and naval vessels.

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