January 30, 2018
Bombing your enemy’s cities has become more consequential with the new factory hitpoint system we’ve added in Update #8. When your air units target city industries, the attacks can damage factories and potentially wipe out the buildings.
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January 14, 2018
In this release we are introducing a new scenario called Last Days of Peace. It begins a few weeks before the Invasion of Poland. This allows players to skip the buildup years and get right into the war.
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December 15, 2017
The latest version of The Second World War is now live. There's a lot of new AI improvements, fixes and some new content additions. To begin with, we’ve about finished our comprehensive rewrite of the Land Offensive/Defensive AI.
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November 28, 2017
The biggest feature improvement in this release is the inclusion of Hit Points on all military units. We moved away from a single hit system that resulted in too much randomness to something that relies more on unit combat properties.
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November 10, 2017
We’ve finished rewriting the Military Defense AI. This work covered several areas important to making the AI nations tougher opponents. Nations will use their Sphere of Interests combined with the AI Character property Militarism Policy to influence the core the defensive decisions.
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November 03, 2017
The AI work is currently focussed on border security, coastal sea zone defense and amphibious assaults. There are improvements to the sea invasion targeting. The AI should be applying more rational criteria when ordering an amphibious assault.
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October 27, 2017
A new version of The Second World War is now live. This week we’ve made some big changes to the AI military recruitment system.
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October 20, 2017
Our first weekly Update is now live. If you have Steam you will get the new files automatically. For Non-Steam-Users that do not opt-in to Auto-Updates, you will need to download the installer from the Support page.
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October 05, 2017
The following entries are from posts made on the Making History: The Second World War Steam Forums. I've been providing some progress reports with details on what the team is working on.
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September 19, 2017
Series of in-game screenshots from the pre-release version of Making History: The Second World War.
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August 08, 2017
Making History games are―as the name implies―designed to allow players to change the outcome of important historical conflicts. Each scenario generally reflects the world on a given date by translating researched information into game data.
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