New Pre-Release Screenshots

New Pre-Release Screenshots

September 19, 2017 4 Comments

 

 



4 Responses

STEPHEN
STEPHEN

October 14, 2017

I have all the previous games and am currently playing TGW. I haven’t finished a game yet, though I keep going back as there are aspects that I love.

What has frustrated me greatly every time in the past is the strategic combat and movement. There isn’t any significant zone of control, movement restrictions or supply penalties, such that as soon as you launch a war, stray enemy units just march accross your fronts into your rear areas and wander around making the game a totally messy and unrealistic free-for-all at which point all planning is out of the window as you chase, for example, a single German Cav unit that has inexplicably decided to run through a single territory gap between vast A!lied forces and ride all of the way to the Atlantic taking territory. This happens all over the map.

This is totally unrealistic, immersion breaking and off-putting to the extent that I usually remember why I previously gave up at this stage. Has WW2 recognised this issue and has anything been done to address it? I sincerely hope so as the series has so much potential and some aspects are excellent.

Factus
Factus

October 13, 2017

@cats101c
No. I’ve never had anyone ask that before. It does not seem like a big problem but I will keep it in mind for feature upgrades.

Emil
Emil

September 29, 2017

this game is amazing

cats101c
cats101c

September 22, 2017

In this version of the game will there be any way to adjust the default map view so that way every time I load a game the first thing I do doesn’t have to be changing the view from geographical view to political view?

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