Factus Games announces the development of a new game about the First World War called Making History: The Great War Gold Edition. This release will be built upon the system revisions and features implemented for The Second World War.
The original idea was to migrate the new AI and game improvements from The Second World War over to the current The Great War system. Overtime the differences between TGW to SWW became too substantial for that strategy to be feasible. So the decision was made to leave the original Great War as is and create new game called Making History: The Great War Gold Edition.
The Great War Gold (GWG) will be sold as a separate game with new AI and game mechanics similar to what we implemented for SWW. There will also be additional new features focused on WWI gameplay and brand new higher resolution unit models.
A lot of useful functionality was added to the event scripting in SWW. This allows the scenario designer to synchronize the AI and timeline to a much greater degree. All the historical and a-historical events will be replaced with improved and extended versions. There are quite a few events that did not make it into the original TGW and The Red Army DLC. These will be included in The Great War Gold along with updated and expanded versions of The Red Army content.
Much of the feature related programming has been completed but there is still a lot of new content work remaining. We’ve finished creating new models for the Infantry, Artillery, Armored and some Naval units. But there are more new models to build and all the scripted events to write not to mention UI and game balancing.
While we would like to do a Fall / pre-Christmas release, that may be optimistic. It’s also possible The Great War Gold Edition could be released as an Early Access product on Steam. Regardless, the original TGW will remain available and receive continued support and updates. Factus Games will be posting information about GWG development on Steam, the Factus Games website and on our new twitter feed.
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